Large parts of it aren't even explained verbally, told only through visual clues in the environment itself.Īnd good God are those environments pretty. Like many of the boss fights and whole areas of the map, engagement with that story is optional. But Hollow Knight does an excellent job of slowly showing me the dots and then stepping back to let me draw the lines between them. There's a history to this world that has been partly lost to time. They also help unravel Hollow Knight's story bit by bit, which is hard to fully piece together even after completing the game.
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